Splice Spritesheet
Cut up spritesheet into animation or image array.
Node Data | |
|---|---|
Display name | |
Splice Spritesheet | |
Internal name | |
Node_Image_Sheet | |
Inheritances | |
| Node_Image_Sheet | |
Inputs | |
Node_Image_Sheet | |
surface |
Surface In |
vec2 |
Sprite Size |
ipadding |
Padding |
int |
Row |
vec2 |
Amount |
trigger |
Auto Fill |
enum |
Main Axis |
vec2 |
Offset |
vec2 |
Spacing |
enum |
Output |
float |
Animation Speed |
trigger |
Sync Animation |
bool |
Flatten Array |
bool |
Filter Empty Output |
enum |
Filtered Pixel |
color |
Filtered Color |
Outputs | |
Node_Image_Sheet | |
surface |
Surface Out |
atlas |
Atlas Data |
Attributes | |
| Color Depth | |
Related Links
- Base Code: /scripts/node_image_sheet/node_image_sheet.gml
- Shader [sh_w]: /shaders/sh_w/sh_w.fsh
- Shader [sh_h]: /shaders/sh_h/sh_h.fsh